This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it’s best extent. I’ll give you a rundown of the build and what it is made for …
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Copyright (c) 2020 – All rights reserved.
This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it’s best extent. I’ll give you a rundown of the build and what it is made for …
source
© 2020 Copyright - All rights reserved.
Is there an LBX equivalent? Old shotgun style?
That's my second daily dose in this day. I hope I don't overdose as I go on to watch the third game I missed 😀
This is a rocking little build (Pun not intended but not a bad one either) 😀
Don't you just love when you have such a pro Jagermech on your team… If getting 0's was the goal of the game they'd be way ahead of the curve 😀 Just that 0:37 second cap let them down 😀
Forgot to say it on my last comment but you know I always mean it. Thank you for the videos Bara ;D
hello have a question have a i7 6700k 16gb ram and a strix rx 480 8gb but the game starts to jerk when the rackets shoot around 100 fps without rackets and with only 20 fps what can be the reason? it doesn't matter in which graphic setting
Looks like Bara's team had significantly more tonnage in the second game compared to the red team, which may have contributed to the quick kills.
UACwacker? I sort of prefer a UAC/20 and ML but appreciate the Double AC/10s.
Build Suggestion: Rearver roughneck hero mech, 2 UAC10… nothing else.
I have been waiting a long time to see you do a roughneck build that does not make use of the highmounts. You never have. It seems that it is just to tempting for you to put SOMETHING up there. However if you don't, you will find that the mechs profile for defensive purposes becomes AMAZING. Honestly it feels like a 65 ton Crab, if you just wiggle your torso a bit inbetween AC10 salvos.
Where I have found that it really gets dumb is that the torso geometry is as such that a LOT of shots, something like 10-20% of shots, go though your arm pits or through your shoulders. Just try out any roughneck build of your choice with no high mounts, I just find the reaver to be criminally efficient at it.
https://mwo.smurfy-net.de/mechlab#i=540&l=8aa726b62b3dd770b8d6d05c560c5805a57b08c4
Something like this. Personally I get the extra ammo skill nodes, drop 1 ton of ammo and try to get an AMS in there because I am crazy like that. But season to taste.
This mech plays like the Doom Marine, it just rips and tears. Its probably my favorite mech design in all my years playing.
What camo skin do you use?
that shadowson1 is the star of this episode. First getting killed by Bara, then getting first kill and first death in second game
Try a Vapor Eagle with dual UAC 10s. Its a beast.
First game can be described in altered quote from Bohemian Rhapsody:
Hey CO, just killed a man
Put UAC against his mech,
Pulled my trigger and second is now dead.
CO, battle has just begun,
And now I've gone for killing streak.
CO, didn't mean to make techs cry
If I'm not back in battle shortly
Carry on, carry on –
Enemies are overblooded.
Have you considered doing a "12 Mechs of Christmas". For example:
12 MGs shredding
11 Micro lasers
10 RACS a-raging
9 Rocket Launchers
8 Streaks-a-splatting
7 Heavy lasers
6 LRMS
5 AC-2s
4 Nasty flamers
3 LB10s
2 AC 20s
And a Raven with an LB-10X
I have only one problem with this mech and it is because it is not the mech that was in the MS games. I especially remember playing it in MW3. This isn't a Bushwacker by any means.
Report lame Jagermech
Congrats on 1300!
Im a heavy/assault kind of guy all the way, but the 'wacker holds a special place in my heart
Metas make games predictable and therefore less fun imo. Also thanks for playing a wacker today, I've never played one and have been torn on which Hero to take for IS medium mech reward. I was really back and forth between High Roller, Gillie, and Quarantine, and after watching today's DD I think High Roller is gonna be the choice.
In that 2nd match the other team was severely out tonned which explains the "that escalated quickly" feel to the match. Strange that the JaegerMech was capping your base when they had a 2xUbie 2xPir lance…I think I would have seen that in the load screen and thought "no reason for me to cap their base in a heavy…". gg!
I run a very similar mech but with a light engine, that I based on TTB's guide. I just started the game so it's phenomenall to see someone actually good play and showcase it.
I really don't think that UAC's are meant to double tap like that. Maybe in the past, but for a while now it seems like you are meant to wait for the 50% cooldown mark before re-firing.
I forget this game even has a K/D ratio. They should remove it. It's one thing to have it when you play Solaris or something but on the main battlefield the win is what counts. I have tanked and died for the team so many times its just what you do. K/D on the battlefield is just not cool.
revised from when you were taking builds to play on patreon. would really love to see ya play this!
https://mwo.smurfy-net.de/mechlab#i=169&l=ae1b9a4690680cdc8b8e2270e3430899e86272a2
And I though, only wot players were the suicidal end game types ☺️ But this week I had a game where 3 players from the same clan just quit the battle at the beginning, it was really fun tobe 9vs12
Hi baradul, o7 for your great job here.
There are a lot of people who despises this build because the XL engine on this chassis makes it vulnerable to the sides.
I personally think that this build is awesome but it needs proper positioning, so it's just not that noob-friendly.
It's worth considering that this loadout works even better on the X1 variant, and with a tc.
Any chance you could make a viable build for a NSR-9S. I'm unsure how to play this thing.
After 3200 hours of play I don't think I've ever looked at my stats. Although I work towards the team win so I don't care what mine are. It's not like it means anything in the real world.
Simple makes better… but not for your enemies )
UAC10s really just seem like the perfect weapon on any mech that can support them. They do so much damage, have a decent fire rate, fantastic range, and don't go down for too long when jammed.
16 components destroyed first game. Well done.
Between this and the rac-5s I’d go with the rac-5s just for the suppression aspect. IDK if the damage numbers support it though?
Dakka always good.
How's about a cockpit kill challenge?
The X1 variant gives extra 10% Ballistics range
Really seems the ScamJam issue needs looked into
It's always good when there is no one meta
That first match your mechteks must have hated you afterwards.
That wa so lame… I was in that situation more than once and the last thing i would do is suicide that way.
Third ><
OI YA GIT, NEEDS MOAR DAKKA!!!